PlayStation 5 automatically detects your TV’s features in general. However, there are still some little-known methods for optimum performance and compatibility. In this article, we will talk about some of these methods of PS installation.
PlayStation 5 supports 4K resolution and 120Hz frame rate over HDMI 2.1, as well as 4K resolution (up to 60Hz) and HDR over both HDMI 2.0 (TMDS) and HDMI 2.1 (FRL) . It will automatically detect your television’s features as these will be transmitted to the console (via the E-EDID on the HDMI connection). When you enter the display settings from the settings menu of your PlayStation 5, you should see a screen like the image we have shared below.
If for some reason you see that there is no support for the features your TV should support, you can try the following:
- First check the HDMI cable e. You should use an “ultra high speed” HDMI cable like the one that came in the PlayStation 5 box.
- If you are passing the HDMI signal through a receiver or soundbar, the intermediary device must support HDMI 2.1 pass-through (for 4K resolution and 120Hz frame rate). But very few devices do this. The alternative method for this is to connect the HDMI of PlayStation 5 directly to the TV and transmit the sound back to the receiver or soundbar via HDMI eARC.
- Make sure the “Advanced” mode is activated for the corresponding HDMI port on your TV.
- Update your TV’s firmware to the latest version. Because some TVs won’t even accept a 4K120 signal over HDMI 2.1 without the latest firmware update.
When you want to adjust the screen and video settings on PlayStation 5, you will see the screen in the image we have shared below. Many settings will be set up automatically based on the communication between the PlayStation 5 and the television, but below we have shared some highlights specifically regarding HDR settings.
Recommended Display Settings for PlayStation 5
|4K Video Transfer Rate||Automatic (Check out nodollares below.)|
|HDR||Auto for OLED TVs
Off for most LCD TVs
|Set HDR||Set your TV’s tone mapping (sometimes called HGiG) to “off”.
Follow the instructions yellow on the screen e.
|Deep Color Output||Auto|
|RGB Range||Automatic or Limited (Check out the nodollares below.)|
Enable HDMI Device Connection
In addition to the general recommendations above, there are some television-specific tweaks and technical factors to consider when installing the PS5 5. Here we have shared the important points about them below.
HDR (Auto Conversion): With HDR set to “auto”, the PS5 will render everything (including SDR content) in an HDR mode. Not just media items but also games… So the auto HDR setting doesn’t change the output between SDR and HDR mode to match the content/source. In other words, it will output the game in HDR, even if the game is not rendered in HDR or the game is not intended to be released in HDR. This doesn’t affect OLED TVs (or screens like microLED) much, but it can cause significant problems with LCD TVs, especially those with edge-lit LEDs. You can get better picture quality and a better gaming experience by turning HDR off completely when using PS5 on such TVs. Of course, this may also vary depending on your television.
Set HDR:This setting provides accurate HDR tone mapping for games. First, set your television’s tone mapping option (usually located in the picture menu, under tone mapping settings) to “off”. Tone mapping is also called “HGiG” in the settings menu of some televisions. After turning off tone mapping in your TV’s settings, follow the PS5 instructions on your screen. By calibrating HDR for games from your console’s general menu, you can get the best and most accurate results for HDR in compatible games. And so you don’t have to repeatedly calibrate HDR for each game.
4K Video Transfer Rate:This setting controls chroma subsampling. The best bet is to leave it automatically. However, if you have signal problems such as a black screen, you can try lowering it to -1 (4:2:2 chroma subsampling) or -2 (4:2:0 chroma subsampling). Because this will reduce HDMI bandwidth.
RGB Range:PS5 will set RGB Spacing to “auto” by default. If your TV has auto-sensing for RGB range, this is our recommended setting. However, many televisions (especially older ones) do not have auto-sensing for the RGB range. In such cases, the PS5’s RGB range should be set to “limited” (also known as video range or 16-235) and the television’s RGB range should be set to “low” (usually in the television’s picture settings, “black level” or “black level”) can be found with names such as “range”). If there is a mismatch between these settings on the PS5 and the TV, you may experience crushed shadow details, highlights or similar issues depending on the type of mismatch. However, if you are going to use your PlayStation 5 with a computer monitor, you should set the RGB range setting to “auto” or “full”.
120Hz:Unlike the Xbox Series X, which can broadcast almost anything including the user interface on TVs that support HDMI 2.1 at 4K resolution and 120Hz frame rate, the PS5 is normally for HDMI 2.1 compatible TVs (HDMI 2.1 ‘s new FRL signal system) provides 4K resolution and 60 Hz frame rate video. However, if any game supports the “performance mode” that provides 120 FPS frame rate and this mode is activated in the settings, then the PlayStation 5 will start to offer images with 4K resolution and 120 Hz frame rate.
You can choose graphics mode or performance mode according to your preference from the general settings menu on your PS5. The idea is to automatically adjust all games to your preferences, rather than having to set individual settings for each game. However, not all games can detect this preference, so you may have to manually select your preference from the in-game menu.
Sony states that only PS5 games can run at 120 FPS for now. Although the PS5 has the hardware power to run many PS4 games at 120 FPS, in order to play PS4 games at 120 FPS, game developers need to release these games as PS5-optimized games. It’s not entirely clear why Sony took this approach, but it could be due to compatibility or similar issues.
VRR:PlayStation 5 is certain to receive VRR support with an upcoming update in the coming months. However, Sony has made it clear that HDMI 2.1 will conform to the VRR standard. However, no announcement has been made regarding AMD FreeSync or Nvidia G-Sync. Meanwhile, VRR (Variable Refresh Rate) stands for “variable refresh rate” and is a feature that allows the TV screen to adjust the refresh rate in real time according to the console’s refresh rate for a smoother gaming experience.
We do not currently know how VRR will be implemented on PlayStation 5. However, Sony previously said, “PS5 owners will be able to use the VRR feature of compatible televisions while playing games that support VRR. ” he made a statement. In other words, this statement indicates that the variable refresh rate feature will not be at the system level (as in Xbox Series X), but will only be enabled if the game supports it.
Overall, VRR is an extremely useful feature; but it can create some problems. The problem here is that the television ecosystem is not developed enough. While in VRR mode, an LCD television’s zone dimming system will be much less effective than in movies, as picture analysis and a small signal delay are required for the zone dimming system to work optimally. Because when using PlayStation 5, low input lag will be prioritized by the television.
In OLED televisions, the VRR feature should not cause problems in theory. However, LG Display’s OLED display panel, which is used in all OLED televisions on the market, makes black colors slightly more pronounced in VRR mode due to the way the OLED panel is operated. Although most users won’t notice it, someone knowledgeable about it can easily spot this issue.
HDMI Device Connection:HDMI device connection is Sony’s name for HDMI-CEC technology, which stands for HDMI control. Enabling this feature allows the PlayStation 5 and television to be turned on and off together via HDMI connection. However, it should be noted that the PS5 does not support HDMI ALLM (Automatic Low Latency Mode) technology, which automatically switches compatible TVs to game mode.