Increased real-world technology has entered mobile devices with Google’s recently announced cross-platform system. Now, in the next room next to your friend, you have to send virtual fuller to enter the door.
The whole world went crazy in the early days of Pokemon Go‘s departure and everyone went out to catch Pokemon on the streets. The system that placed the Pokémon on real images captured by the camera was made possible by the increased reality technologies used by the environmental factors.
Google has passed ARCore’s name in order to enable the development of new AR games. The system started to give its first results, a demo game named Light Board came to light.
Light Board is the first multi-player mobile AR game to date, played with two different AR-supported ciphers:
With Cloud Anchors, Google’s new cross-platform service, multiple devices connect to the same data point. ARKit, developed by Apple for iOS, and ARCore, developed by Google for Android, can be used by different devices at the same time when connected to the same data point. Thanks to AR technology, games are shaped according to environmental factors using the cameras of the devices. For example, while playing with your friend in the side room, you can send a missile from your door without moving from place to place.
The Light Board is the first multiplayer AR game to be able to work on both iOS and Android devices, as well as a guide for the next generation of games to see in the coming years. Thanks to this technology, Pokemon Go will be able to fight Pokemon in real world, not in virtual environment.
The placement of three-dimensional graphics by games on the environmental factors of the real world is an event that will affect the course of the entertainment world where this experience is shared by different people at the same time.
Google also wants to spend a lot of time with large-scale educational projects with the same technology.